Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 126 days ago
1 / 3 / 9
K / D / A
27%
Kill participation
529.9
Damage / min
8,908g
396.2 gold / min
10
4 placed · 1 cleared
182
8.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMR PRINCE#ily12
Sett · Top
8 / 5 / 7
40.5% KP
28,574
27.9% share
11,556g
153 CS · 6.8/m
Baby Canyon1#KING
Taliyah · Jungle
17 / 3 / 6
62.2% KP
28,129
27.5% share
15,120g
202 CS · 9/m
alix de souza#1453
Zed · Mid
1 / 3 / 9
27% KP
11,914
11.6% share
8,908g
182 CS · 8.1/m
FNC Upset#0308
Ezreal · ADC
9 / 6 / 14
62.2% KP
25,959
25.4% share
13,177g
155 CS · 6.9/m
ΩTuΕxMujerΩ#EUW
Rell · Support
2 / 5 / 25
73% KP
7,809
7.6% share
8,083g
19 CS · 0.8/m
Red side
Defeatdaniel mp3#aero
Ornn · Top
2 / 5 / 6
36.4% KP
14,562
20.2% share
7,293g
128 CS · 5.7/m
noobjgl#noob
Diana · Jungle
11 / 6 / 6
77.3% KP
16,102
22.3% share
12,247g
137 CS · 6.1/m
last samurai#Hansu
Yasuo · Mid
2 / 7 / 7
40.9% KP
17,186
23.8% share
9,032g
182 CS · 8.1/m
Lewozu#EUWÄÄ
Draven · ADC
5 / 11 / 7
54.5% KP
17,430
24.2% share
10,361g
139 CS · 6.2/m
Dekap#EUW
Alistar · Support
2 / 8 / 14
72.7% KP
6,890
9.5% share
6,812g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
