Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 124 days ago
2 / 5 / 2
K / D / A
20%
Kill participation
417.7
Damage / min
11,333g
441.3 gold / min
20
8 placed · 3 cleared
235
9.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv shiftlol5#2005
Malphite · Top
8 / 2 / 6
70% KP
17,519
29.1% share
12,948g
216 CS · 8.4/m
Afroboi#depu
Viego · Jungle
7 / 4 / 4
55% KP
14,456
24% share
12,529g
192 CS · 7.5/m
alix de souza#1453
Syndra · Mid
2 / 5 / 2
20% KP
10,727
17.8% share
11,333g
235 CS · 9.1/m
Garfield#liz
Varus · ADC
3 / 4 / 6
45% KP
14,450
24% share
12,743g
221 CS · 8.6/m
RICK GRIMES#TWDWT
Nautilus · Support
0 / 8 / 5
25% KP
3,136
5.2% share
6,267g
34 CS · 1.3/m
Red side
Defeatpriinsel#flcl
Corki · Top
1 / 5 / 0
4.3% KP
7,958
12% share
9,488g
233 CS · 9.1/m
acchamel#EUW
Ekko · Jungle
9 / 3 / 5
60.9% KP
18,120
27.4% share
12,326g
190 CS · 7.4/m
Nano#AFW
Irelia · Mid
7 / 6 / 3
43.5% KP
16,348
24.7% share
11,469g
250 CS · 9.7/m
getogetogeto#EUW
Miss Fortune · ADC
5 / 6 / 6
47.8% KP
20,888
31.6% share
12,978g
232 CS · 9/m
elramir#3161
Braum · Support
1 / 0 / 8
39.1% KP
2,872
4.3% share
6,389g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
