Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 123 days ago
13 / 8 / 9
K / D / A
64.7%
Kill participation
1,470.3
Damage / min
17,421g
580.7 gold / min
21
9 placed · 3 cleared
271
9 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLVS667#LKV4L
Gwen · Top
5 / 6 / 8
37.1% KP
23,475
17.9% share
13,028g
251 CS · 8.4/m
TTV BAASHH#EUW
Udyr · Jungle
5 / 6 / 8
37.1% KP
26,525
20.3% share
12,912g
193 CS · 6.4/m
eeZaZ#333
Ahri · Mid
12 / 8 / 6
51.4% KP
35,830
27.4% share
13,510g
216 CS · 7.2/m
før vi går hjem#ykey
Senna · ADC
9 / 4 / 6
42.9% KP
30,658
23.4% share
14,794g
222 CS · 7.4/m
Expedition 28#0211
Galio · Support
4 / 10 / 14
51.4% KP
14,385
11% share
9,605g
45 CS · 1.5/m
Red side
Victoryalix de souza#1453
Yasuo · Top
13 / 8 / 9
64.7% KP
44,110
34.9% share
17,421g
271 CS · 9/m
Theocacs#EUW
Jarvan IV · Jungle
10 / 5 / 18
82.4% KP
29,772
23.6% share
17,135g
226 CS · 7.5/m
Mr useful#361
Anivia · Mid
5 / 7 / 12
50% KP
28,523
22.6% share
12,697g
238 CS · 7.9/m
Xfioramaster18#lockd
Fiora · ADC
6 / 9 / 4
29.4% KP
17,882
14.2% share
14,267g
214 CS · 7.1/m
Inverted Enoch#EUW
Thresh · Support
0 / 6 / 18
52.9% KP
6,066
4.8% share
8,349g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
