Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 122 days ago
12 / 3 / 2
K / D / A
51.9%
Kill participation
1,245.6
Damage / min
12,525g
614.5 gold / min
11
8 placed · 0 cleared
221
10.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybay harbor oiler#odehs
Cho'Gath · Top
4 / 1 / 2
22.2% KP
11,478
16.6% share
8,502g
176 CS · 8.6/m
존재하지 않는 꿈#end
Sylas · Jungle
5 / 5 / 3
29.6% KP
6,688
9.7% share
9,027g
156 CS · 7.7/m
alix de souza#1453
Yone · Mid
12 / 3 / 2
51.9% KP
25,390
36.7% share
12,525g
221 CS · 10.8/m
BunnyBeast#BUNNY
Aphelios · ADC
4 / 2 / 8
44.4% KP
19,184
27.8% share
11,455g
189 CS · 9.3/m
Staargazing#Ocean
Alistar · Support
2 / 3 / 15
63% KP
6,390
9.2% share
7,011g
12 CS · 0.6/m
Red side
DefeatEneino#EUW
Garen · Top
3 / 4 / 2
35.7% KP
13,148
27.6% share
9,970g
204 CS · 10/m
Boruto#5078
Viego · Jungle
5 / 6 / 2
50% KP
7,154
15% share
9,325g
124 CS · 6.1/m
donkey#boy
Fizz · Mid
0 / 9 / 5
35.7% KP
8,263
17.4% share
7,116g
142 CS · 7/m
LCR Tonarino#LCR
Kai'Sa · ADC
5 / 4 / 2
50% KP
15,515
32.6% share
10,460g
183 CS · 9/m
gg ben 7#LUKE
Soraka · Support
1 / 4 / 7
57.1% KP
3,528
7.4% share
5,676g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
