Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 120 days ago
5 / 8 / 3
K / D / A
34.8%
Kill participation
930.2
Damage / min
12,482g
475.2 gold / min
28
11 placed · 2 cleared
223
8.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalore#ALO33
Anivia · Top
5 / 3 / 9
35.9% KP
19,588
20.6% share
10,698g
199 CS · 7.6/m
Venkyu#EUW2
Kindred · Jungle
12 / 5 / 6
46.2% KP
20,224
21.2% share
14,130g
202 CS · 7.7/m
Endurance#TARS
Neeko · Mid
14 / 3 / 10
61.5% KP
25,858
27.2% share
15,663g
208 CS · 7.9/m
I LOVE SOLOQ#true
Tristana · ADC
5 / 6 / 13
46.2% KP
19,994
21% share
13,135g
187 CS · 7.1/m
F5 eskii#euw69
Blitzcrank · Support
3 / 6 / 18
53.8% KP
9,572
10.1% share
8,504g
18 CS · 0.7/m
Red side
DefeatPetrova line#Near
Malphite · Top
2 / 7 / 5
30.4% KP
15,565
18% share
8,005g
153 CS · 5.8/m
AGGELOS#DEMON
Hecarim · Jungle
6 / 5 / 9
65.2% KP
18,546
21.4% share
11,818g
208 CS · 7.9/m
alix de souza#1453
Syndra · Mid
5 / 8 / 3
34.8% KP
24,432
28.2% share
12,482g
223 CS · 8.5/m
søuleater#søul
Jinx · ADC
7 / 5 / 5
52.2% KP
20,401
23.6% share
13,011g
227 CS · 8.6/m
osurdum kac#sei
Lulu · Support
3 / 14 / 14
73.9% KP
7,661
8.8% share
7,791g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
