Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 119 days ago
7 / 6 / 14
K / D / A
70%
Kill participation
1,444.6
Damage / min
13,711g
508.8 gold / min
15
9 placed · 1 cleared
235
8.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKapa4ungusDeluxe#SYBAU
Varus · Top
4 / 4 / 6
33.3% KP
14,124
13.8% share
10,076g
193 CS · 7.2/m
MV3#5WDC
Nocturne · Jungle
13 / 4 / 9
73.3% KP
26,002
25.4% share
14,699g
203 CS · 7.5/m
alix de souza#1453
Orianna · Mid
7 / 6 / 14
70% KP
38,931
38% share
13,711g
235 CS · 8.7/m
bileğin kırılır#kazor
Senna · ADC
3 / 2 / 9
40% KP
16,210
15.8% share
12,434g
211 CS · 7.8/m
LFT Limonite#EUW
Leona · Support
3 / 5 / 13
53.3% KP
7,090
6.9% share
8,739g
34 CS · 1.3/m
Red side
DefeatLesbian princess#UwU
Singed · Top
4 / 5 / 7
55% KP
17,685
20.6% share
10,129g
200 CS · 7.4/m
ttv ronaldoo#1234
Sylas · Jungle
12 / 3 / 5
85% KP
32,518
37.8% share
14,773g
164 CS · 6.1/m
Yukamiro RJW#tuto
Yasuo · Mid
2 / 9 / 7
45% KP
13,683
15.9% share
9,800g
209 CS · 7.8/m
gylen#EUW2
Jinx · ADC
1 / 7 / 6
35% KP
12,978
15.1% share
11,018g
222 CS · 8.2/m
Brevitate Vitae#EUW
Rell · Support
1 / 6 / 12
65% KP
9,167
10.7% share
7,133g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
