Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 119 days ago
5 / 7 / 6
K / D / A
40.7%
Kill participation
1,172.6
Damage / min
16,297g
507.2 gold / min
24
11 placed · 4 cleared
315
9.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYou never stood#Trynd
Tryndamere · Top
6 / 7 / 9
37.5% KP
21,706
16.2% share
15,044g
270 CS · 8.4/m
eeZaZ#333
Sylas · Jungle
17 / 2 / 8
62.5% KP
35,175
26.3% share
18,046g
249 CS · 7.7/m
byz#EUW2
Ambessa · Mid
7 / 8 / 12
47.5% KP
30,269
22.6% share
13,206g
206 CS · 6.4/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
8 / 1 / 15
57.5% KP
29,832
22.3% share
17,074g
251 CS · 7.8/m
Pyrka#EUW4
Bard · Support
2 / 9 / 23
62.5% KP
16,677
12.5% share
10,390g
37 CS · 1.2/m
Red side
DefeatRasmusCro#EUW
Ornn · Top
1 / 6 / 6
25.9% KP
23,629
17.5% share
9,453g
190 CS · 5.9/m
Dreilix#CN3
Graves · Jungle
6 / 7 / 5
40.7% KP
27,593
20.5% share
13,676g
266 CS · 8.3/m
Deoughmos#EUW
Fizz · Mid
8 / 8 / 5
48.1% KP
24,629
18.3% share
11,986g
195 CS · 6.1/m
alix de souza#1453
Ezreal · ADC
5 / 7 / 6
40.7% KP
37,679
28% share
16,297g
315 CS · 9.8/m
1pyke23#EUW
Pantheon · Support
7 / 12 / 9
59.3% KP
21,145
15.7% share
11,456g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
