Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 119 days ago
6 / 3 / 8
K / D / A
42.4%
Kill participation
1,073.8
Damage / min
13,285g
490.5 gold / min
21
8 placed · 3 cleared
236
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Helyanweeee#Jis
Vayne · Top
4 / 12 / 2
22.2% KP
12,232
14.2% share
9,132g
171 CS · 6.3/m
Simpli#000
Aatrox · Jungle
11 / 5 / 7
66.7% KP
24,155
28.1% share
13,315g
208 CS · 7.7/m
L Vasco O #EUW
Galio · Mid
6 / 4 / 7
48.1% KP
17,620
20.5% share
11,251g
228 CS · 8.4/m
EL DIABLO#YEN
Senna · ADC
2 / 5 / 12
51.9% KP
17,202
20% share
11,202g
187 CS · 6.9/m
Michael Jackson#MJWIN
Sylas · Support
4 / 7 / 9
48.1% KP
14,739
17.1% share
8,204g
33 CS · 1.2/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
12 / 6 / 9
63.6% KP
27,794
23% share
13,279g
157 CS · 5.8/m
Odysseus#131
Taliyah · Jungle
6 / 6 / 8
42.4% KP
19,570
16.2% share
13,399g
228 CS · 8.4/m
c0cky movement#tukan
Tristana · Mid
7 / 4 / 3
30.3% KP
28,500
23.6% share
12,455g
232 CS · 8.6/m
alix de souza#1453
Ezreal · ADC
6 / 3 / 8
42.4% KP
29,083
24.1% share
13,285g
236 CS · 8.7/m
PCS Moule frite#MIAM
Pantheon · Support
2 / 8 / 14
48.5% KP
15,789
13.1% share
8,285g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
