Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 118 days ago
4 / 8 / 2
K / D / A
20.7%
Kill participation
980.3
Damage / min
12,223g
447.7 gold / min
18
9 placed · 2 cleared
279
10.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalix de souza#1453
Irelia · Top
4 / 8 / 2
20.7% KP
26,761
22.6% share
12,223g
279 CS · 10.2/m
amikesiknemmulik#futom
Shaco · Jungle
2 / 2 / 13
51.7% KP
19,476
16.4% share
11,818g
221 CS · 8.1/m
Annie IRL#Annie
Annie · Mid
8 / 4 / 7
51.7% KP
25,802
21.8% share
14,621g
244 CS · 8.9/m
chasing ghosts#1314
Jhin · ADC
15 / 3 / 2
58.6% KP
34,761
29.3% share
15,274g
218 CS · 8/m
Trailblazer#005
Morgana · Support
0 / 4 / 17
58.6% KP
11,759
9.9% share
8,200g
18 CS · 0.7/m
Red side
DefeatGoldberg#blame
Zed · Top
7 / 4 / 2
42.9% KP
24,838
32.2% share
12,792g
242 CS · 8.9/m
Twight Wheeler#ŠKOLA
Wukong · Jungle
6 / 6 / 4
47.6% KP
15,667
20.3% share
11,465g
195 CS · 7.1/m
lucid dreams#1234
Ahri · Mid
2 / 3 / 5
33.3% KP
15,406
20% share
10,974g
243 CS · 8.9/m
Xfioramaster18#lockd
Fiora · ADC
3 / 12 / 4
33.3% KP
14,255
18.5% share
12,190g
221 CS · 8.1/m
i will engage#aura
Nautilus · Support
3 / 4 / 7
47.6% KP
6,946
9% share
7,963g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
