Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 118 days ago
4 / 7 / 7
K / D / A
40.7%
Kill participation
690.9
Damage / min
14,666g
457.4 gold / min
22
5 placed · 4 cleared
283
8.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynazo ga tokete#yuku
Jayce · Top
10 / 8 / 8
45% KP
32,736
28.7% share
15,855g
251 CS · 7.8/m
PCELICA#EUW
Shaco · Jungle
15 / 5 / 12
67.5% KP
28,733
25.2% share
18,652g
284 CS · 8.9/m
veve#7777
Riven · Mid
9 / 5 / 8
42.5% KP
22,234
19.5% share
15,541g
240 CS · 7.5/m
shao la int#EUW
Lux · ADC
4 / 6 / 10
35% KP
19,088
16.7% share
14,978g
274 CS · 8.5/m
DrHelth#wewoo
Seraphine · Support
2 / 3 / 20
55% KP
11,229
9.8% share
10,268g
32 CS · 1/m
Red side
DefeatPεtit secret#1080
Darius · Top
3 / 12 / 3
22.2% KP
13,153
15.1% share
10,729g
212 CS · 6.6/m
S16 CIRCUS OWNER#RESET
Ambessa · Jungle
11 / 9 / 4
55.6% KP
26,417
30.3% share
17,344g
243 CS · 7.6/m
alix de souza#1453
Ahri · Mid
4 / 7 / 7
40.7% KP
22,154
25.4% share
14,666g
283 CS · 8.8/m
Sh0ckZzi#Yeet
Caitlyn · ADC
3 / 6 / 9
44.4% KP
15,428
17.7% share
13,363g
269 CS · 8.4/m
Mm GragASS#EUW
Elise · Support
6 / 6 / 7
48.1% KP
10,053
11.5% share
11,235g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
