Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 118 days ago
19 / 5 / 5
K / D / A
55.8%
Kill participation
1,535.9
Damage / min
17,702g
610.4 gold / min
14
4 placed · 4 cleared
288
9.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Locke · Top
7 / 8 / 8
34.9% KP
16,917
14.1% share
10,469g
108 CS · 3.7/m
无瑕玩家#wxi无瑕
Talon · Jungle
13 / 5 / 11
55.8% KP
33,120
27.6% share
16,012g
240 CS · 8.3/m
alix de souza#1453
Akali · Mid
19 / 5 / 5
55.8% KP
44,540
37.2% share
17,702g
288 CS · 9.9/m
im kiting#4444
Aphelios · ADC
3 / 6 / 11
32.6% KP
18,945
15.8% share
14,151g
257 CS · 8.9/m
ShadowZerô#2805
Soraka · Support
1 / 4 / 26
62.8% KP
6,303
5.3% share
9,566g
18 CS · 0.6/m
Red side
DefeatTwTv Helyanweeee#Jis
Vayne · Top
8 / 7 / 1
32.1% KP
20,478
17.9% share
12,747g
240 CS · 8.3/m
thefirstchurtle#EUW
Hecarim · Jungle
5 / 9 / 12
60.7% KP
24,885
21.7% share
13,792g
222 CS · 7.7/m
Arcsecond#TTV
Diana · Mid
6 / 13 / 7
46.4% KP
29,098
25.4% share
10,958g
206 CS · 7.1/m
TeaZing#Liebe
Seraphine · ADC
8 / 4 / 8
57.1% KP
30,748
26.9% share
15,077g
239 CS · 8.2/m
ttveminencjasupp#kick
Nautilus · Support
1 / 10 / 11
42.9% KP
9,255
8.1% share
7,458g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
