Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 117 days ago
4 / 11 / 8
K / D / A
40%
Kill participation
574.2
Damage / min
12,675g
411.1 gold / min
22
6 placed · 4 cleared
204
6.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStanko#aaaa
Jax · Top
5 / 7 / 6
36.7% KP
22,878
21.5% share
11,904g
198 CS · 6.4/m
Theocacs#EUW
Graves · Jungle
7 / 6 / 8
50% KP
20,184
19% share
14,118g
238 CS · 7.7/m
ZWEI Autophil#SUPER
Taliyah · Mid
11 / 8 / 11
73.3% KP
36,048
33.9% share
14,994g
215 CS · 7/m
alix de souza#1453
Ezreal · ADC
4 / 11 / 8
40% KP
17,704
16.7% share
12,675g
204 CS · 6.6/m
Brelia#him
Seraphine · Support
3 / 9 / 11
46.7% KP
9,392
8.8% share
9,947g
106 CS · 3.4/m
Red side
VictoryLittle Fool#00000
Ambessa · Top
12 / 6 / 5
41.5% KP
40,618
29.3% share
15,054g
263 CS · 8.5/m
VVR#333
Rengar · Jungle
18 / 3 / 9
65.9% KP
42,183
30.4% share
19,146g
269 CS · 8.7/m
fractured soul#Lydie
Irelia · Mid
6 / 11 / 7
31.7% KP
17,424
12.6% share
13,306g
228 CS · 7.4/m
драли#드랄리
Aurora · ADC
3 / 5 / 15
43.9% KP
26,859
19.4% share
13,605g
251 CS · 8.1/m
TwTv FutureYuno#RANK1
Yuumi · Support
2 / 5 / 23
61% KP
11,578
8.3% share
9,497g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
