Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 117 days ago
7 / 5 / 8
K / D / A
68.2%
Kill participation
1,262.8
Damage / min
13,008g
477.9 gold / min
12
9 placed · 2 cleared
250
9.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFriend Photo#EUW2
Kled · Top
9 / 2 / 5
31.8% KP
23,904
16.4% share
12,571g
210 CS · 7.7/m
Rayn#Murim
Lee Sin · Jungle
7 / 3 / 13
45.5% KP
15,290
10.5% share
13,416g
212 CS · 7.8/m
Phoaz#VIP
Sylas · Mid
7 / 8 / 3
22.7% KP
30,933
21.2% share
10,149g
122 CS · 4.5/m
FNC Upset#0308
Tristana · ADC
21 / 4 / 5
59.1% KP
65,576
45% share
21,558g
266 CS · 9.8/m
Lewozu#EUWÄÄ
Janna · Support
0 / 5 / 26
59.1% KP
9,918
6.8% share
9,139g
20 CS · 0.7/m
Red side
DefeatHumforle#EUW
Illaoi · Top
4 / 9 / 2
27.3% KP
18,848
20.2% share
11,967g
250 CS · 9.2/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
6 / 10 / 5
50% KP
19,709
21.1% share
11,968g
159 CS · 5.8/m
alix de souza#1453
Cassiopeia · Mid
7 / 5 / 8
68.2% KP
34,369
36.8% share
13,008g
250 CS · 9.2/m
getogetogeto#EUW
Kai'Sa · ADC
3 / 10 / 3
27.3% KP
10,117
10.8% share
10,350g
194 CS · 7.1/m
Eneino#EUW
Neeko · Support
2 / 10 / 7
40.9% KP
10,249
11% share
8,159g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
