Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 117 days ago
5 / 7 / 5
K / D / A
71.4%
Kill participation
1,026.7
Damage / min
11,885g
432.4 gold / min
17
6 placed · 2 cleared
227
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV debster#lol
Camille · Top
4 / 3 / 6
71.4% KP
16,577
19.7% share
10,218g
209 CS · 7.6/m
Rayn#Murim
Talon · Jungle
2 / 5 / 7
64.3% KP
11,696
13.9% share
10,695g
205 CS · 7.5/m
alix de souza#1453
Ahri · Mid
5 / 7 / 5
71.4% KP
28,217
33.5% share
11,885g
227 CS · 8.3/m
aquaria towers#EUW
Miss Fortune · ADC
2 / 9 / 6
57.1% KP
14,556
17.3% share
10,724g
201 CS · 7.3/m
ttv ronaldoo#1234
Neeko · Support
1 / 9 / 9
71.4% KP
13,110
15.6% share
8,001g
53 CS · 1.9/m
Red side
VictoryWeres#Łeres
Mordekaiser · Top
4 / 4 / 2
18.2% KP
15,569
18.5% share
11,030g
212 CS · 7.7/m
O cholera freddy#URUR
Graves · Jungle
11 / 4 / 7
54.5% KP
17,822
21.2% share
13,997g
188 CS · 6.8/m
Naru#0707
Sylas · Mid
3 / 2 / 5
24.2% KP
10,117
12% share
11,608g
228 CS · 8.3/m
Garfield#liz
Varus · ADC
12 / 2 / 11
69.7% KP
32,362
38.5% share
17,508g
289 CS · 10.5/m
Notiko#EUW01
Rakan · Support
3 / 2 / 26
87.9% KP
8,094
9.6% share
10,165g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
