Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 117 days ago
12 / 1 / 2
K / D / A
43.8%
Kill participation
953
Damage / min
11,456g
570.4 gold / min
10
6 placed · 0 cleared
212
10.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMirrorball#Top
Ambessa · Top
0 / 3 / 1
10% KP
13,559
22.8% share
6,026g
159 CS · 7.9/m
AleksaSrbin#EUW
Master Yi · Jungle
3 / 10 / 1
40% KP
10,251
17.2% share
6,675g
103 CS · 5.1/m
twtv 44teca#4teca
Syndra · Mid
0 / 6 / 3
30% KP
16,608
27.9% share
6,553g
145 CS · 7.2/m
Iulianw#WWW
Tristana · ADC
5 / 5 / 3
80% KP
14,149
23.7% share
9,705g
127 CS · 6.3/m
zereflol1#1007
Pyke · Support
2 / 8 / 6
80% KP
5,032
8.4% share
6,377g
24 CS · 1.2/m
Red side
Victory桜の夢#散る花びら
Malphite · Top
1 / 1 / 6
21.9% KP
13,901
18.6% share
7,109g
136 CS · 6.8/m
13 12 az sam lud#sobi
Graves · Jungle
6 / 2 / 8
43.8% KP
13,270
17.7% share
10,124g
178 CS · 8.9/m
alix de souza#1453
Akali · Mid
12 / 1 / 2
43.8% KP
19,139
25.6% share
11,456g
212 CS · 10.6/m
Xfioramaster18#lockd
Fiora · ADC
11 / 4 / 5
50% KP
20,304
27.1% share
13,201g
171 CS · 8.5/m
TTV tent lol#10T
Nidalee · Support
2 / 2 / 20
68.8% KP
8,291
11.1% share
8,022g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
