Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 116 days ago
18 / 3 / 18
K / D / A
87.8%
Kill participation
1,679.6
Damage / min
19,247g
630 gold / min
30
9 placed · 7 cleared
229
7.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMirrorball#Top
K'Sante · Top
3 / 4 / 17
48.8% KP
15,594
11.2% share
12,380g
207 CS · 6.8/m
Red block#999
Qiyana · Jungle
11 / 6 / 15
63.4% KP
35,477
25.5% share
16,878g
238 CS · 7.8/m
alix de souza#1453
Orianna · Mid
18 / 3 / 18
87.8% KP
51,313
36.9% share
19,247g
229 CS · 7.5/m
ANDA#RIEL
Aphelios · ADC
6 / 6 / 14
48.8% KP
24,954
18% share
14,707g
240 CS · 7.9/m
kda player123#ffs
Nautilus · Support
3 / 8 / 21
58.5% KP
11,655
8.4% share
10,171g
22 CS · 0.7/m
Red side
Defeatдрали#드랄리
Jayce · Top
5 / 5 / 2
25.9% KP
28,867
28.1% share
14,905g
273 CS · 8.9/m
frajgo#rank1
Sylas · Jungle
7 / 10 / 7
51.9% KP
25,490
24.8% share
13,945g
225 CS · 7.4/m
ZWEI Reval#geil
Twisted Fate · Mid
5 / 11 / 8
48.1% KP
15,624
15.2% share
12,774g
172 CS · 5.6/m
bileğin kırılır#kazor
Draven · ADC
9 / 7 / 6
55.6% KP
25,581
24.9% share
16,360g
239 CS · 7.8/m
cufcuf123#ANTOS
Rell · Support
1 / 8 / 15
59.3% KP
7,069
6.9% share
8,128g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
