Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 116 days ago
11 / 4 / 11
K / D / A
66.7%
Kill participation
1,231.2
Damage / min
15,111g
562.4 gold / min
24
5 placed · 5 cleared
257
9.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMadScientist#TTV
Garen · Top
4 / 2 / 2
18.2% KP
18,019
20.4% share
12,516g
283 CS · 10.5/m
Serenity#2551
Shaco · Jungle
14 / 3 / 8
66.7% KP
23,171
26.3% share
15,135g
223 CS · 8.3/m
alix de souza#1453
Ahri · Mid
11 / 4 / 11
66.7% KP
33,077
37.5% share
15,111g
257 CS · 9.6/m
chasing ghosts#1314
Jhin · ADC
2 / 7 / 11
39.4% KP
11,095
12.6% share
10,162g
146 CS · 5.4/m
APC Phosdoq#TUN
Milio · Support
2 / 1 / 12
42.4% KP
2,766
3.1% share
8,018g
27 CS · 1/m
Red side
Defeatkda player123#ffs
Gwen · Top
2 / 6 / 0
11.8% KP
12,713
20.8% share
10,230g
217 CS · 8.1/m
ClownsInTeam#Clown
Jarvan IV · Jungle
1 / 7 / 4
29.4% KP
7,299
12% share
10,290g
199 CS · 7.4/m
pew#shot
Yasuo · Mid
6 / 7 / 2
47.1% KP
15,027
24.6% share
11,747g
201 CS · 7.5/m
Jesklaa#EUW
Kai'Sa · ADC
7 / 6 / 5
70.6% KP
21,362
35% share
15,553g
246 CS · 9.2/m
ARI OF OLYMPUS#god
Leona · Support
1 / 7 / 8
52.9% KP
4,609
7.6% share
7,857g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
