Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 116 days ago
16 / 6 / 10
K / D / A
57.8%
Kill participation
1,753.7
Damage / min
20,702g
653.1 gold / min
19
4 placed · 2 cleared
261
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv RamyAura#21104
Teemo · Top
7 / 6 / 9
40% KP
34,573
27.6% share
14,130g
275 CS · 8.7/m
Elloy#KING
Locke · Jungle
13 / 10 / 8
52.5% KP
24,834
19.8% share
14,376g
198 CS · 6.2/m
AnlakiSloth#BCG
Yone · Mid
3 / 12 / 10
32.5% KP
15,276
12.2% share
10,413g
182 CS · 5.7/m
Eneino#EUW
Jinx · ADC
16 / 6 / 11
67.5% KP
39,314
31.4% share
20,947g
292 CS · 9.2/m
Angela D Merkel#EUW
Nautilus · Support
1 / 11 / 24
62.5% KP
11,203
8.9% share
9,801g
36 CS · 1.1/m
Red side
VictoryLordJapetofff#アズサ
Irelia · Top
6 / 12 / 4
22.2% KP
23,819
16.2% share
12,469g
211 CS · 6.7/m
REST IN BASS#CWL
Nidalee · Jungle
9 / 5 / 13
48.9% KP
27,219
18.5% share
16,963g
271 CS · 8.5/m
alix de souza#1453
Zed · Mid
16 / 6 / 10
57.8% KP
55,591
37.8% share
20,702g
261 CS · 8.2/m
XANTARES#9525
Aphelios · ADC
12 / 9 / 7
42.2% KP
30,991
21.1% share
18,382g
237 CS · 7.5/m
Elliot#56340
Thresh · Support
2 / 8 / 22
53.3% KP
9,540
6.5% share
10,644g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
