Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 115 days ago
19 / 4 / 2
K / D / A
58.3%
Kill participation
1,325
Damage / min
16,239g
648.3 gold / min
16
3 placed · 2 cleared
221
8.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychain losses#sick
Renekton · Top
3 / 4 / 4
19.4% KP
10,770
12.3% share
9,774g
191 CS · 7.6/m
Kurumi#Zyra
Zyra · Jungle
4 / 6 / 16
55.6% KP
17,847
20.3% share
10,932g
189 CS · 7.5/m
alix de souza#1453
Akali · Mid
19 / 4 / 2
58.3% KP
33,190
37.8% share
16,239g
221 CS · 8.8/m
Shadowraze#EUW
Jhin · ADC
9 / 6 / 12
58.3% KP
17,969
20.5% share
13,274g
177 CS · 7.1/m
FG Nyah#EUW
Rakan · Support
1 / 6 / 19
55.6% KP
7,956
9.1% share
8,278g
33 CS · 1.3/m
Red side
DefeatTTV HXHOPE#VIH
Riven · Top
3 / 7 / 3
23.1% KP
10,534
13.7% share
9,839g
179 CS · 7.1/m
MikiGaser07#EUW
Viego · Jungle
8 / 5 / 8
61.5% KP
16,243
21.2% share
11,601g
159 CS · 6.3/m
nakuhe790#EUW
Diana · Mid
8 / 8 / 4
46.2% KP
19,032
24.8% share
11,112g
161 CS · 6.4/m
ewsha#EUW
Varus · ADC
7 / 6 / 8
57.7% KP
22,070
28.8% share
13,300g
212 CS · 8.5/m
Roubaix Spawner#LDH
Blitzcrank · Support
0 / 10 / 9
34.6% KP
8,882
11.6% share
6,033g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
