Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 114 days ago
14 / 2 / 5
K / D / A
59.4%
Kill participation
1,207
Damage / min
18,080g
603.3 gold / min
21
8 placed · 3 cleared
292
9.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGetgreen#EUW
Sion · Top
4 / 4 / 11
46.9% KP
27,582
22.6% share
13,113g
228 CS · 7.6/m
XYZJGL#JDM
Naafiri · Jungle
6 / 5 / 11
53.1% KP
19,632
16.1% share
15,754g
237 CS · 7.9/m
alix de souza#1453
Akali · Mid
14 / 2 / 5
59.4% KP
36,171
29.7% share
18,080g
292 CS · 9.7/m
害怕999#hirm
Kog'Maw · ADC
6 / 10 / 10
50% KP
28,813
23.6% share
13,903g
209 CS · 7/m
Fana#10e
Nautilus · Support
2 / 8 / 17
59.4% KP
9,776
8% share
8,994g
27 CS · 0.9/m
Red side
DefeatIlinalping#1245
Trundle · Top
1 / 9 / 6
24.1% KP
18,059
15.7% share
10,678g
226 CS · 7.5/m
ツ ツ ツ ツ ツ ツ ツ ツ#10231
Locke · Jungle
9 / 9 / 12
72.4% KP
19,322
16.8% share
12,975g
199 CS · 6.6/m
fantomisto#MID
Lissandra · Mid
1 / 4 / 6
24.1% KP
21,553
18.7% share
10,159g
252 CS · 8.4/m
sacoche vespa#2069
Tristana · ADC
16 / 6 / 9
86.2% KP
46,607
40.5% share
19,122g
276 CS · 9.2/m
Hydra#jzbj
Lulu · Support
2 / 4 / 24
89.7% KP
9,633
8.4% share
10,070g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
