Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 113 days ago
3 / 1 / 19
K / D / A
68.8%
Kill participation
414.6
Damage / min
8,257g
317.2 gold / min
97
43 placed · 13 cleared
36
1.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJL Ragner#Rago1
Darius · Top
4 / 8 / 4
25% KP
13,653
15.5% share
9,619g
184 CS · 7.1/m
Ripple Overdrive#999
Jarvan IV · Jungle
5 / 3 / 11
50% KP
15,848
18% share
10,638g
179 CS · 6.9/m
Bayo#x123
Locke · Mid
15 / 5 / 3
56.3% KP
28,140
32% share
11,503g
151 CS · 5.8/m
Maaaark#1010
Vel'Koz · ADC
5 / 6 / 12
53.1% KP
19,624
22.3% share
10,737g
187 CS · 7.2/m
alix de souza#1453
Nautilus · Support
3 / 1 / 19
68.8% KP
10,793
12.3% share
8,257g
36 CS · 1.4/m
Red side
VictoryBATMAN ALGERIEN#FEET
Fiora · Top
6 / 7 / 9
65.2% KP
32,548
37.6% share
13,684g
225 CS · 8.6/m
BanaBeer#EUW2
Diana · Jungle
6 / 5 / 8
60.9% KP
21,350
24.6% share
14,045g
188 CS · 7.2/m
Cat On Mid#Meow
Akshan · Mid
8 / 5 / 1
39.1% KP
15,094
17.4% share
12,025g
190 CS · 7.3/m
Map Enjoyer#EU4
Kai'Sa · ADC
2 / 9 / 3
21.7% KP
11,068
12.8% share
10,827g
207 CS · 8/m
Princejoe#TTV
Malphite · Support
1 / 6 / 5
26.1% KP
6,554
7.6% share
7,081g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
