Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 111 days ago
4 / 10 / 6
K / D / A
43.5%
Kill participation
820.1
Damage / min
12,561g
415.7 gold / min
20
3 placed · 5 cleared
283
9.4 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIsoMS#URGOT
Urgot · Top
3 / 4 / 9
35.3% KP
25,317
20.6% share
11,586g
198 CS · 6.6/m
Serenity#2551
Shaco · Jungle
9 / 2 / 12
61.8% KP
25,095
20.5% share
15,319g
247 CS · 8.2/m
ZYB WAO#0000
Fizz · Mid
10 / 2 / 5
44.1% KP
25,263
20.6% share
15,222g
218 CS · 7.2/m
MissingFrame#404
Caitlyn · ADC
12 / 4 / 8
58.8% KP
37,263
30.4% share
18,962g
279 CS · 9.2/m
Mirrorball#Top
Blitzcrank · Support
0 / 11 / 22
64.7% KP
9,768
8% share
9,411g
9 CS · 0.3/m
Red side
DefeatThelordmardigo#EUW
Illaoi · Top
5 / 6 / 5
43.5% KP
23,183
22.3% share
13,961g
305 CS · 10.1/m
mrchw#mrchw
Sylas · Jungle
7 / 9 / 7
60.9% KP
24,146
23.2% share
11,983g
187 CS · 6.2/m
alix de souza#1453
Ahri · Mid
4 / 10 / 6
43.5% KP
24,781
23.8% share
12,561g
283 CS · 9.4/m
TTV LELOUUCH#zerg
Senna · ADC
4 / 3 / 11
65.2% KP
28,331
27.2% share
16,104g
267 CS · 8.8/m
gg ben 7#LUKE
Soraka · Support
3 / 6 / 11
60.9% KP
3,527
3.4% share
9,037g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
