Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 106 days ago
8 / 2 / 6
K / D / A
41.2%
Kill participation
1,224.9
Damage / min
15,919g
483.4 gold / min
17
8 placed · 3 cleared
269
8.2 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASSY#TROLL
Singed · Top
5 / 9 / 12
50% KP
21,890
16.9% share
13,200g
209 CS · 6.3/m
LOL Yonko#EUW
Sylas · Jungle
8 / 5 / 11
55.9% KP
25,334
19.6% share
14,429g
212 CS · 6.4/m
veve#7777
Riven · Mid
12 / 3 / 7
55.9% KP
33,518
25.9% share
16,954g
256 CS · 7.8/m
alix de souza#1453
Ezreal · ADC
8 / 2 / 6
41.2% KP
40,340
31.2% share
15,919g
269 CS · 8.2/m
BàninoCucciolosò#SOFT
Alistar · Support
1 / 11 / 17
52.9% KP
8,142
6.3% share
9,642g
31 CS · 0.9/m
Red side
Defeatthe clock#6204
Zilean · Top
2 / 1 / 22
80% KP
22,663
15% share
14,530g
252 CS · 7.7/m
Thebausffs#COOL
Skarner · Jungle
10 / 11 / 10
66.7% KP
41,597
27.6% share
16,683g
215 CS · 6.5/m
star zall#twtv
Veigar · Mid
4 / 9 / 7
36.7% KP
22,806
15.1% share
11,493g
247 CS · 7.5/m
Percy Magic#1234
Syndra · ADC
11 / 7 / 7
60% KP
48,829
32.4% share
17,737g
336 CS · 10.2/m
movement reader#EUW
Poppy · Support
3 / 6 / 12
50% KP
14,871
9.9% share
9,050g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
