Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 103 days ago
7 / 4 / 10
K / D / A
37.8%
Kill participation
1,104.4
Damage / min
12,579g
514.1 gold / min
15
9 placed · 0 cleared
222
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTommygoon#TOMMY
Gnar · Top
10 / 2 / 10
44.4% KP
31,877
28.1% share
13,211g
206 CS · 8.4/m
Element Empress#ADO
Qiyana · Jungle
7 / 6 / 11
40% KP
19,707
17.4% share
13,734g
221 CS · 9/m
alix de souza#1453
Cassiopeia · Mid
7 / 4 / 10
37.8% KP
27,021
23.8% share
12,579g
222 CS · 9.1/m
good team#ddos
Kai'Sa · ADC
10 / 3 / 11
46.7% KP
24,410
21.5% share
15,561g
188 CS · 7.7/m
João#FREAK
Shaco · Support
11 / 6 / 5
35.6% KP
10,294
9.1% share
9,982g
29 CS · 1.2/m
Red side
DefeatGASSY#TROLL
Sion · Top
3 / 11 / 4
33.3% KP
14,271
20.2% share
7,801g
118 CS · 4.8/m
DOSEMECI NightyN#2222
Olaf · Jungle
6 / 7 / 5
52.4% KP
13,952
19.8% share
11,361g
192 CS · 7.8/m
MRO#ZKU
Zed · Mid
7 / 9 / 3
47.6% KP
17,374
24.7% share
12,698g
179 CS · 7.3/m
kavak#0501h
Syndra · ADC
2 / 8 / 5
33.3% KP
15,869
22.5% share
9,546g
177 CS · 7.2/m
LoreB3ck#EUW
Poppy · Support
3 / 10 / 5
38.1% KP
9,011
12.8% share
7,317g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
