Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 101 days ago
12 / 4 / 0
K / D / A
42.9%
Kill participation
852.3
Damage / min
13,288g
535.8 gold / min
18
4 placed · 4 cleared
238
9.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOzekk#EUW
Kennen · Top
0 / 4 / 0
0% KP
14,758
18.6% share
7,787g
195 CS · 7.9/m
ReZero#Ram
Jarvan IV · Jungle
6 / 6 / 8
66.7% KP
15,186
19.2% share
12,282g
209 CS · 8.4/m
hamburgerfish#EUW
Orianna · Mid
2 / 4 / 6
38.1% KP
12,592
15.9% share
7,783g
169 CS · 6.8/m
El Dziadzito#3265
Kalista · ADC
8 / 8 / 5
61.9% KP
21,635
27.3% share
11,722g
182 CS · 7.3/m
Asuka#vxsyx
Pyke · Support
5 / 6 / 13
85.7% KP
15,032
19% share
8,757g
15 CS · 0.6/m
Red side
Victory8Kç#001
Shen · Top
1 / 0 / 6
25% KP
6,528
8.5% share
8,379g
142 CS · 5.7/m
Rope salesman#DAWG
Kindred · Jungle
8 / 6 / 12
71.4% KP
24,804
32.3% share
12,984g
178 CS · 7.2/m
alix de souza#1453
Sylas · Mid
12 / 4 / 0
42.9% KP
21,138
27.6% share
13,288g
238 CS · 9.6/m
giuxsstgy#EUW
Ezreal · ADC
6 / 5 / 10
57.1% KP
18,599
24.3% share
13,701g
217 CS · 8.8/m
Andy Theke#6769
Braum · Support
1 / 6 / 15
57.1% KP
5,618
7.3% share
7,417g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
