Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 98 days ago
10 / 5 / 9
K / D / A
46.3%
Kill participation
1,168.6
Damage / min
16,068g
508.7 gold / min
23
6 placed · 3 cleared
274
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRebel boy xd#1347
Xin Zhao · Top
3 / 7 / 4
23.3% KP
10,507
9.5% share
10,640g
192 CS · 6.1/m
SUER#00000
Aatrox · Jungle
2 / 10 / 7
30% KP
11,624
10.5% share
11,119g
200 CS · 6.3/m
TWTV Peng04#Yuqi
Ahri · Mid
5 / 3 / 10
50% KP
31,826
28.7% share
14,464g
296 CS · 9.4/m
MoorSwan#MOOR
Draven · ADC
12 / 9 / 3
50% KP
36,924
33.3% share
17,541g
227 CS · 7.2/m
ßlødreïna#100
Elise · Support
8 / 12 / 8
53.3% KP
20,065
18.1% share
12,196g
34 CS · 1.1/m
Red side
Victoryhow to get gf#solo
Darius · Top
13 / 5 / 7
48.8% KP
22,794
16.9% share
14,427g
190 CS · 6/m
Battle Queen#777
Qiyana · Jungle
12 / 6 / 10
53.7% KP
27,402
20.3% share
19,220g
267 CS · 8.5/m
alix de souza#1453
Aurora · Mid
10 / 5 / 9
46.3% KP
36,907
27.4% share
16,068g
274 CS · 8.7/m
soul of cinder#9999
Ziggs · ADC
4 / 6 / 13
41.5% KP
30,145
22.3% share
14,663g
256 CS · 8.1/m
RaymondDomenech#coach
Ashe · Support
2 / 8 / 23
61% KP
17,655
13.1% share
10,249g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
