Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 97 days ago
14 / 4 / 2
K / D / A
57.1%
Kill participation
1,562.2
Damage / min
14,438g
656.8 gold / min
15
8 placed · 1 cleared
237
10.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsonreir#lhara
Malphite · Top
2 / 4 / 6
42.1% KP
12,083
18.8% share
7,339g
145 CS · 6.6/m
HICHAMINHO#000
Ekko · Jungle
10 / 5 / 2
63.2% KP
16,909
26.4% share
11,352g
122 CS · 5.5/m
Ракаю Баленсиагу#bless
Yone · Mid
4 / 7 / 2
31.6% KP
15,034
23.4% share
8,490g
175 CS · 8/m
Kita#CPYB
Hwei · ADC
3 / 7 / 1
21.1% KP
13,995
21.8% share
8,494g
162 CS · 7.4/m
Knassev5#1820
Janna · Support
0 / 5 / 10
52.6% KP
6,104
9.5% share
6,044g
22 CS · 1/m
Red side
Victorytwtv syzyfekk#PLEU
Tristana · Top
1 / 6 / 5
21.4% KP
15,680
18% share
9,867g
206 CS · 9.4/m
Giru#aot
Jarvan IV · Jungle
6 / 4 / 12
64.3% KP
17,935
20.6% share
11,377g
169 CS · 7.7/m
alix de souza#1453
Sylas · Mid
14 / 4 / 2
57.1% KP
34,343
39.4% share
14,438g
237 CS · 10.8/m
TOG Toubler#EUW
Senna · ADC
6 / 4 / 4
35.7% KP
13,446
15.4% share
9,846g
162 CS · 7.4/m
MidBenefits#888
Karma · Support
1 / 1 / 7
28.6% KP
5,861
6.7% share
6,269g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
