Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 95 days ago
12 / 8 / 9
K / D / A
67.7%
Kill participation
1,310.3
Damage / min
13,903g
485.6 gold / min
17
10 placed · 1 cleared
230
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJACKPOT#GAMBA
Shyvana · Top
9 / 4 / 8
44.7% KP
26,433
23.1% share
13,254g
215 CS · 7.5/m
Kakori#EUW
Graves · Jungle
9 / 7 / 12
55.3% KP
19,215
16.8% share
15,224g
222 CS · 7.8/m
zwaker#T1WIN
Azir · Mid
4 / 9 / 13
44.7% KP
17,836
15.6% share
11,196g
207 CS · 7.2/m
SLENDOOOO#DAC
Samira · ADC
12 / 4 / 8
52.6% KP
31,961
27.9% share
17,633g
254 CS · 8.9/m
Corvus#DQ9
Camille · Support
4 / 7 / 12
42.1% KP
19,217
16.8% share
9,504g
21 CS · 0.7/m
Red side
DefeatlCoNQuesT#0004
Jayce · Top
4 / 8 / 12
51.6% KP
21,695
20.2% share
10,233g
181 CS · 6.3/m
Stressed#EUW11
Hecarim · Jungle
8 / 4 / 10
58.1% KP
19,283
17.9% share
14,335g
235 CS · 8.2/m
alix de souza#1453
Viktor · Mid
12 / 8 / 9
67.7% KP
37,518
34.9% share
13,903g
230 CS · 8/m
Soldier#Asu
Caitlyn · ADC
6 / 10 / 7
41.9% KP
20,039
18.6% share
13,256g
200 CS · 7/m
DejaVu#BAD
Nautilus · Support
1 / 8 / 21
71% KP
8,925
8.3% share
8,774g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
