Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 94 days ago
4 / 10 / 6
K / D / A
37%
Kill participation
716.3
Damage / min
11,906g
402.5 gold / min
21
8 placed · 2 cleared
218
7.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNot ZeroOo#EUW
Jayce · Top
2 / 8 / 12
51.9% KP
26,636
24% share
11,740g
223 CS · 7.5/m
Popir#111
Viego · Jungle
6 / 8 / 2
29.6% KP
13,483
12.1% share
12,886g
233 CS · 7.9/m
Furby#EUW
Locke · Mid
14 / 5 / 3
63% KP
32,456
29.2% share
15,080g
226 CS · 7.6/m
alix de souza#1453
Vayne · ADC
4 / 10 / 6
37% KP
21,192
19.1% share
11,906g
218 CS · 7.4/m
Azyrite#EUW
Senna · Support
1 / 8 / 18
70.4% KP
17,392
15.6% share
9,232g
27 CS · 0.9/m
Red side
VictoryBuilt#2609
Swain · Top
5 / 9 / 8
34.2% KP
22,845
19.1% share
11,699g
214 CS · 7.2/m
Deni Avdija#EUWW
Hecarim · Jungle
24 / 2 / 6
78.9% KP
46,957
39.2% share
19,850g
251 CS · 8.5/m
Aviˇz#21ッ
Galio · Mid
2 / 6 / 9
28.9% KP
21,200
17.7% share
10,131g
207 CS · 7/m
TTV ROSEHAN LOL#AHRI
Ahri · ADC
5 / 8 / 14
50% KP
19,784
16.5% share
12,143g
197 CS · 6.7/m
DavidOfficialLPs#Real
Yuumi · Support
2 / 2 / 29
81.6% KP
9,133
7.6% share
9,662g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
