Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 94 days ago
3 / 8 / 6
K / D / A
37.5%
Kill participation
636.9
Damage / min
10,569g
408.9 gold / min
24
8 placed · 4 cleared
202
7.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatseptico1#EUW
Jayce · Top
1 / 12 / 6
29.2% KP
19,272
22.4% share
8,141g
181 CS · 7/m
OLEG INSEC#OLEG
Lee Sin · Jungle
2 / 8 / 9
45.8% KP
15,203
17.6% share
9,180g
152 CS · 5.9/m
Twitch Six10lol#Six7
Locke · Mid
13 / 4 / 2
62.5% KP
24,436
28.3% share
14,734g
217 CS · 8.4/m
alix de souza#1453
Ezreal · ADC
3 / 8 / 6
37.5% KP
16,463
19.1% share
10,569g
202 CS · 7.8/m
Cheburashka#Ace
Nunu & Willump · Support
5 / 9 / 7
50% KP
10,853
12.6% share
8,438g
41 CS · 1.6/m
Red side
VictoryAitchAre#6767
Darius · Top
6 / 7 / 7
32.5% KP
15,302
13.5% share
11,092g
173 CS · 6.7/m
shido lovell#966y
Talon · Jungle
14 / 3 / 9
57.5% KP
30,517
26.8% share
14,322g
244 CS · 9.4/m
Mickey Mouse#SZN
Galio · Mid
8 / 5 / 11
47.5% KP
20,365
17.9% share
10,096g
174 CS · 6.7/m
ΜΑΣΟΝΟΣ#ΣΤΟΑ
Syndra · ADC
12 / 5 / 8
50% KP
32,732
28.8% share
15,654g
230 CS · 8.9/m
milkcheesebread#EUW
Sona · Support
0 / 4 / 25
62.5% KP
14,836
13% share
8,647g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
