Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 94 days ago
11 / 8 / 8
K / D / A
48.7%
Kill participation
1,122.1
Damage / min
13,274g
514.5 gold / min
27
7 placed · 5 cleared
221
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat0l1ck0#EUW
Urgot · Top
3 / 6 / 4
28% KP
13,423
16.3% share
8,710g
172 CS · 6.7/m
lobbyadmin123456#dbol
Graves · Jungle
5 / 7 / 6
44% KP
17,984
21.8% share
10,643g
201 CS · 7.8/m
Dyenn#2444
Locke · Mid
10 / 8 / 2
48% KP
19,671
23.9% share
11,166g
199 CS · 7.7/m
ANDA#RIEL
Mel · ADC
7 / 5 / 3
40% KP
21,117
25.6% share
11,636g
231 CS · 9/m
Inverted Enoch#EUW
Neeko · Support
0 / 13 / 18
72% KP
10,253
12.4% share
7,871g
31 CS · 1.2/m
Red side
VictoryKozi#UCAM
Anivia · Top
4 / 0 / 7
28.2% KP
21,825
19.3% share
13,021g
266 CS · 10.3/m
Cold Blooded#Focus
Ekko · Jungle
12 / 1 / 5
43.6% KP
18,895
16.7% share
14,301g
225 CS · 8.7/m
alix de souza#1453
Yone · Mid
11 / 8 / 8
48.7% KP
28,949
25.6% share
13,274g
221 CS · 8.6/m
bileğin kırılır#kazor
Ezreal · ADC
6 / 6 / 3
23.1% KP
23,609
20.9% share
13,726g
224 CS · 8.7/m
MadalBemm#EUW
Camille · Support
6 / 10 / 13
48.7% KP
19,711
17.4% share
9,900g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
