Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 92 days ago
27 / 3 / 5
K / D / A
64%
Kill participation
2,196.8
Damage / min
17,449g
739.9 gold / min
15
5 placed · 1 cleared
232
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatActeur Financier#CAC40
Vladimir · Top
5 / 8 / 3
38.1% KP
17,150
20.2% share
9,477g
135 CS · 5.7/m
Boruto#5078
Ambessa · Jungle
3 / 13 / 7
47.6% KP
17,737
20.9% share
8,655g
119 CS · 5/m
sad FGE#UwU
Olaf · Mid
4 / 9 / 2
28.6% KP
21,210
25% share
9,317g
178 CS · 7.5/m
carvulka#reol
Zeri · ADC
6 / 8 / 5
52.4% KP
17,211
20.3% share
11,779g
166 CS · 7/m
Вспомни#17 26
Amumu · Support
3 / 13 / 10
61.9% KP
11,450
13.5% share
8,428g
23 CS · 1/m
Red side
VictoryTyran#1475
Gnar · Top
3 / 4 / 11
28% KP
17,585
14.8% share
10,412g
165 CS · 7/m
Proxie#Lucky
Naafiri · Jungle
10 / 5 / 13
46% KP
19,505
16.4% share
12,210g
169 CS · 7.2/m
alix de souza#1453
Sylas · Mid
27 / 3 / 5
64% KP
51,809
43.7% share
17,449g
232 CS · 9.8/m
hamster#nunu
Draven · ADC
8 / 4 / 8
32% KP
18,840
15.9% share
13,781g
193 CS · 8.2/m
RΞWIND#TIMΞ
Blitzcrank · Support
2 / 5 / 24
52% KP
10,920
9.2% share
8,376g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
