Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 92 days ago
5 / 2 / 6
K / D / A
37.9%
Kill participation
920.3
Damage / min
12,995g
476.3 gold / min
22
8 placed · 3 cleared
254
9.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
K'Sante · Top
3 / 4 / 8
37.9% KP
19,785
19.6% share
11,522g
197 CS · 7.2/m
RINN#EUW21
Naafiri · Jungle
17 / 0 / 4
72.4% KP
25,981
25.7% share
17,174g
259 CS · 9.5/m
alix de souza#1453
Sylas · Mid
5 / 2 / 6
37.9% KP
25,108
24.9% share
12,995g
254 CS · 9.3/m
a bad alchemist#mmm
Syndra · ADC
4 / 4 / 6
34.5% KP
22,496
22.3% share
13,145g
225 CS · 8.2/m
GoBGG#GoBGG
Karma · Support
0 / 6 / 15
51.7% KP
7,654
7.6% share
7,971g
30 CS · 1.1/m
Red side
DefeatJack Hanma#TESTO
Jayce · Top
4 / 7 / 3
43.8% KP
26,713
28.7% share
10,724g
227 CS · 8.3/m
YakibaTh#Taha
Lee Sin · Jungle
7 / 6 / 2
56.3% KP
21,329
22.9% share
10,290g
164 CS · 6/m
fwuywef#EVOL
Ryze · Mid
4 / 5 / 2
37.5% KP
22,767
24.4% share
11,524g
254 CS · 9.3/m
chasing ghosts#1314
Ekko · ADC
1 / 6 / 4
31.3% KP
14,516
15.6% share
9,742g
208 CS · 7.6/m
zwaker#T1WIN
Leona · Support
0 / 5 / 8
50% KP
7,864
8.4% share
7,079g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
