Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 89 days ago
16 / 3 / 8
K / D / A
50%
Kill participation
1,015.6
Damage / min
18,304g
551.6 gold / min
29
5 placed · 7 cleared
282
8.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRobJi#EUW
Shen · Top
4 / 4 / 19
47.9% KP
22,487
14.1% share
12,681g
187 CS · 5.6/m
Gig#GAU
Taliyah · Jungle
7 / 4 / 17
50% KP
28,092
17.6% share
18,168g
303 CS · 9.1/m
alix de souza#1453
Akali · Mid
16 / 3 / 8
50% KP
33,701
21.2% share
18,304g
282 CS · 8.5/m
MinorERL janitor#Mafro
Ezreal · ADC
13 / 8 / 12
52.1% KP
48,925
30.7% share
19,108g
244 CS · 7.4/m
sametizibabo#men
Poppy · Support
8 / 11 / 22
62.5% KP
26,034
16.3% share
13,460g
30 CS · 0.9/m
Red side
DefeatFandaniel#37564
Aatrox · Top
3 / 10 / 4
23.3% KP
27,166
20% share
11,909g
249 CS · 7.5/m
MrQubism#GUNS
Camille · Jungle
16 / 10 / 5
70% KP
33,890
25% share
17,605g
185 CS · 5.6/m
ocsaV#EUW
Syndra · Mid
3 / 11 / 7
33.3% KP
23,032
17% share
13,308g
301 CS · 9.1/m
Notiko#EUW01
Viktor · ADC
6 / 9 / 12
60% KP
39,891
29.4% share
15,081g
277 CS · 8.3/m
Hungry#444
Nautilus · Support
2 / 8 / 19
70% KP
11,836
8.7% share
9,491g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
