Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 89 days ago
5 / 7 / 7
K / D / A
32.4%
Kill participation
607.4
Damage / min
13,203g
443.8 gold / min
7
5 placed · 2 cleared
236
7.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySHFT Rooster#0428
Jayce · Top
11 / 8 / 3
37.8% KP
50,082
36.4% share
18,923g
273 CS · 9.2/m
Bisgaard#Mid
Rek'Sai · Jungle
5 / 1 / 12
45.9% KP
18,819
13.7% share
13,623g
219 CS · 7.4/m
SLRSLRSLR#023
LeBlanc · Mid
13 / 3 / 5
48.6% KP
38,767
28.2% share
15,170g
252 CS · 8.5/m
alix de souza#1453
Ezreal · ADC
5 / 7 / 7
32.4% KP
18,069
13.1% share
13,203g
236 CS · 7.9/m
Jopa#1WAY
Rell · Support
3 / 5 / 25
75.7% KP
11,719
8.5% share
10,363g
27 CS · 0.9/m
Red side
DefeatRobJi#EUW
Shen · Top
3 / 8 / 5
33.3% KP
10,171
12.5% share
10,502g
201 CS · 6.8/m
Skeanz#Neil
Wukong · Jungle
11 / 5 / 7
75% KP
22,002
27% share
14,437g
222 CS · 7.5/m
Bobsbag#EUW
Gragas · Mid
1 / 6 / 7
33.3% KP
13,501
16.5% share
10,171g
211 CS · 7.1/m
SpatialAwareness#macro
Veigar · ADC
4 / 9 / 4
33.3% KP
17,477
21.4% share
13,442g
242 CS · 8.1/m
PCS Moule frite#MIAM
Camille · Support
5 / 9 / 10
62.5% KP
18,465
22.6% share
10,373g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
