Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 88 days ago
8 / 6 / 4
K / D / A
75%
Kill participation
939.5
Damage / min
12,577g
497.8 gold / min
18
9 placed · 2 cleared
256
10.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQueen Plačková#DROGY
Aatrox · Top
1 / 10 / 0
6.3% KP
13,499
17.9% share
8,653g
186 CS · 7.4/m
Gixray#1305
Diana · Jungle
3 / 8 / 3
37.5% KP
13,335
17.6% share
9,740g
185 CS · 7.3/m
alix de souza#1453
Yasuo · Mid
8 / 6 / 4
75% KP
23,738
31.4% share
12,577g
256 CS · 10.1/m
fantomisto#MID
Cassiopeia · ADC
2 / 5 / 2
25% KP
14,896
19.7% share
10,754g
231 CS · 9.1/m
i dont type#aura
Camille · Support
2 / 9 / 8
62.5% KP
10,096
13.4% share
7,298g
17 CS · 0.7/m
Red side
VictoryDanmairen#EUW
Riven · Top
9 / 0 / 11
52.6% KP
27,412
26.1% share
13,197g
221 CS · 8.7/m
ReZero#Ram
Locke · Jungle
16 / 7 / 12
73.7% KP
24,629
23.5% share
15,987g
168 CS · 6.6/m
Twitch Six10lol#Six7
Ekko · Mid
8 / 1 / 14
57.9% KP
24,303
23.2% share
13,393g
272 CS · 10.8/m
Kurt Bunker#444
Jhin · ADC
3 / 3 / 14
44.7% KP
17,068
16.3% share
10,763g
214 CS · 8.5/m
alvarooo#000
Shen · Support
2 / 5 / 28
78.9% KP
11,459
10.9% share
8,322g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
