Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 88 days ago
9 / 9 / 8
K / D / A
38.6%
Kill participation
1,085.1
Damage / min
14,827g
470.2 gold / min
12
4 placed · 1 cleared
241
7.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshido lovell#966y
Gnar · Top
3 / 9 / 9
42.9% KP
27,998
21.6% share
10,944g
175 CS · 5.5/m
tommy vercetti#252
Wukong · Jungle
7 / 10 / 9
57.1% KP
28,465
22% share
15,702g
209 CS · 6.6/m
Posty#Herta
Ahri · Mid
7 / 7 / 4
39.3% KP
34,348
26.5% share
15,543g
280 CS · 8.9/m
Deadly#9381
Kai'Sa · ADC
7 / 9 / 2
32.1% KP
20,840
16.1% share
15,960g
291 CS · 9.2/m
ROSS Smarty#smt
Camille · Support
4 / 9 / 9
46.4% KP
17,844
13.8% share
9,873g
23 CS · 0.7/m
Red side
VictoryNaru#0707
Yone · Top
12 / 10 / 4
36.4% KP
25,797
20.3% share
13,486g
219 CS · 6.9/m
Afroboi#depu
Naafiri · Jungle
8 / 1 / 11
43.2% KP
25,706
20.2% share
18,019g
310 CS · 9.8/m
alix de souza#1453
Sylas · Mid
9 / 9 / 8
38.6% KP
34,216
26.9% share
14,827g
241 CS · 7.6/m
Αrt The Clοwn#EUW
Sivir · ADC
10 / 2 / 2
27.3% KP
28,006
22% share
16,962g
322 CS · 10.2/m
basil#fan
Shen · Support
5 / 6 / 19
54.5% KP
13,329
10.5% share
11,059g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
