Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 88 days ago
4 / 5 / 8
K / D / A
46.2%
Kill participation
854.6
Damage / min
13,659g
425.3 gold / min
19
8 placed · 2 cleared
290
9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCruncyWM#TW TV
Sylas · Top
6 / 2 / 8
38.9% KP
27,710
23.6% share
14,185g
241 CS · 7.5/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
11 / 5 / 9
55.6% KP
26,312
22.4% share
16,850g
265 CS · 8.3/m
egemenlolmacera#avel
Irelia · Mid
6 / 6 / 8
38.9% KP
22,369
19% share
14,066g
261 CS · 8.1/m
Tea#2299
Vladimir · ADC
7 / 6 / 7
38.9% KP
31,517
26.8% share
15,258g
262 CS · 8.2/m
Czekolad#BAR
Nautilus · Support
6 / 7 / 17
63.9% KP
9,587
8.2% share
10,805g
16 CS · 0.5/m
Red side
Defeatalix de souza#1453
Cassiopeia · Top
4 / 5 / 8
46.2% KP
27,447
21.2% share
13,659g
290 CS · 9/m
Taloffy#Apuuu
Talon · Jungle
7 / 11 / 4
42.3% KP
26,903
20.8% share
12,685g
208 CS · 6.5/m
WojtekPDP#WON
Syndra · Mid
12 / 5 / 8
76.9% KP
38,845
30% share
19,395g
298 CS · 9.3/m
Abner#EUW0
Senna · ADC
1 / 10 / 11
46.2% KP
28,272
21.8% share
13,188g
249 CS · 7.8/m
Kite Machine#2015
Alistar · Support
2 / 5 / 15
65.4% KP
8,021
6.2% share
9,152g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
