Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 87 days ago
15 / 1 / 2
K / D / A
56.7%
Kill participation
1,316.1
Damage / min
15,030g
596.4 gold / min
23
5 placed · 3 cleared
263
10.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatspongebob52#kapp
Jax · Top
6 / 4 / 5
64.7% KP
20,422
28.9% share
11,547g
213 CS · 8.5/m
MikiGaser07#EUW
Viego · Jungle
4 / 4 / 1
29.4% KP
10,312
14.6% share
10,443g
175 CS · 6.9/m
OzkuPr0#EUW
Ziggs · Mid
3 / 10 / 0
17.6% KP
20,398
28.9% share
8,492g
192 CS · 7.6/m
closerın oğlu#kral
Viktor · ADC
2 / 6 / 2
23.5% KP
14,335
20.3% share
10,191g
222 CS · 8.8/m
Hungry#444
Pyke · Support
2 / 6 / 4
35.3% KP
5,086
7.2% share
6,729g
27 CS · 1.1/m
Red side
VictoryAlatar#2026
Gangplank · Top
4 / 9 / 5
30% KP
13,817
16.5% share
11,008g
163 CS · 6.5/m
Oguri Cap#EUWW
Hecarim · Jungle
3 / 1 / 9
40% KP
16,957
20.3% share
12,552g
282 CS · 11.2/m
alix de souza#1453
Akali · Mid
15 / 1 / 2
56.7% KP
33,166
39.7% share
15,030g
263 CS · 10.4/m
XXXONAKILLSTREAK#ky6
Ezreal · ADC
4 / 3 / 7
36.7% KP
12,898
15.4% share
11,851g
205 CS · 8.1/m
Slayerrulez#Janna
Janna · Support
4 / 3 / 11
50% KP
6,800
8.1% share
8,823g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
