Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 85 days ago
6 / 6 / 1
K / D / A
22.6%
Kill participation
998.4
Damage / min
14,795g
479.6 gold / min
16
2 placed · 4 cleared
289
9.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv RamyAura#21104
Teemo · Top
10 / 3 / 14
64.9% KP
37,173
30.6% share
16,316g
225 CS · 7.3/m
KC NEXT MIDKING#PANDA
Sylas · Jungle
11 / 6 / 12
62.2% KP
31,794
26.1% share
15,371g
209 CS · 6.8/m
ttv ronaldoo#1234
Ambessa · Mid
9 / 7 / 6
40.5% KP
27,430
22.5% share
14,610g
242 CS · 7.8/m
Manυel#EUW
Jhin · ADC
6 / 10 / 6
32.4% KP
14,452
11.9% share
12,608g
202 CS · 6.5/m
RVL Mahonix#BROCK
Poppy · Support
1 / 5 / 19
54.1% KP
10,827
8.9% share
9,189g
25 CS · 0.8/m
Red side
Defeatfrajgo#rank1
Cassiopeia · Top
5 / 11 / 3
25.8% KP
31,061
23.9% share
11,692g
217 CS · 7/m
Machine#1011
Lee Sin · Jungle
4 / 10 / 8
38.7% KP
12,870
9.9% share
11,030g
180 CS · 5.8/m
alix de souza#1453
Zed · Mid
6 / 6 / 1
22.6% KP
30,801
23.7% share
14,795g
289 CS · 9.4/m
T1 Smash#2006
Locke · ADC
11 / 8 / 10
67.7% KP
31,189
24% share
16,508g
255 CS · 8.3/m
SpatialAwareness#macro
Zoe · Support
5 / 3 / 11
51.6% KP
23,862
18.4% share
10,262g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
