Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 84 days ago
9 / 3 / 7
K / D / A
41%
Kill participation
1,123.2
Damage / min
12,799g
520.3 gold / min
23
4 placed · 5 cleared
244
9.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHHX#2221
Akshan · Top
4 / 12 / 4
50% KP
14,244
20.1% share
9,072g
167 CS · 6.8/m
ZYB CANYON#KR01
Nocturne · Jungle
9 / 5 / 4
81.3% KP
18,534
26.2% share
13,955g
193 CS · 7.8/m
Αrtoria Prime#eProd
Locke · Mid
1 / 7 / 5
37.5% KP
14,721
20.8% share
8,125g
196 CS · 8/m
Attila#SUP
Swain · ADC
0 / 6 / 8
50% KP
15,664
22.1% share
8,878g
187 CS · 7.6/m
Walid Georgey#EUW
Blitzcrank · Support
2 / 9 / 9
68.8% KP
7,694
10.9% share
6,672g
26 CS · 1.1/m
Red side
VictoryKaitze#spuds
Irelia · Top
13 / 8 / 4
43.6% KP
27,851
27.9% share
13,578g
187 CS · 7.6/m
DOSEMECI NightyN#2222
Ambessa · Jungle
7 / 2 / 12
48.7% KP
18,904
18.9% share
12,476g
210 CS · 8.5/m
alix de souza#1453
Sylas · Mid
9 / 3 / 7
41% KP
27,630
27.7% share
12,799g
244 CS · 9.9/m
TwTv SharonMirza#99999
Naafiri · ADC
9 / 1 / 8
43.6% KP
17,213
17.2% share
14,267g
231 CS · 9.4/m
Shunrim#hook
Thresh · Support
1 / 2 / 22
59% KP
8,245
8.3% share
7,972g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
