Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 82 days ago
4 / 5 / 10
K / D / A
63.6%
Kill participation
1,013
Damage / min
15,345g
456.7 gold / min
23
5 placed · 6 cleared
319
9.5 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlatar#2026
Gangplank · Top
9 / 4 / 11
48.8% KP
51,743
31.2% share
18,717g
308 CS · 9.2/m
LOBBY ADMIN#9310
Hecarim · Jungle
6 / 4 / 7
31.7% KP
15,969
9.6% share
14,674g
245 CS · 7.3/m
R3V0LUT10N#EUW
Ahri · Mid
8 / 4 / 11
46.3% KP
32,197
19.4% share
13,833g
245 CS · 7.3/m
KED1111111#1310
Ezreal · ADC
13 / 8 / 11
58.5% KP
56,001
33.7% share
19,551g
305 CS · 9.1/m
Nicusor Dan#2dor
Nautilus · Support
5 / 2 / 16
51.2% KP
10,078
6.1% share
11,456g
23 CS · 0.7/m
Red side
DefeatRobJi#EUW
Shen · Top
2 / 7 / 8
45.5% KP
16,890
14.7% share
11,753g
220 CS · 6.5/m
VOLVIIX#MLYKI
Kayn · Jungle
3 / 9 / 6
40.9% KP
20,492
17.9% share
12,028g
206 CS · 6.1/m
alix de souza#1453
Aurora · Mid
4 / 5 / 10
63.6% KP
34,038
29.7% share
15,345g
319 CS · 9.5/m
SLENDOOOO#DAC
Draven · ADC
13 / 11 / 2
68.2% KP
39,279
34.2% share
22,818g
297 CS · 8.8/m
Ally 12#EUW
Zilean · Support
0 / 9 / 15
68.2% KP
4,087
3.6% share
8,544g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
