Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 81 days ago
10 / 8 / 4
K / D / A
53.8%
Kill participation
1,339.1
Damage / min
13,550g
506.2 gold / min
25
4 placed · 9 cleared
208
7.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGluttony#Wrath
Irelia · Top
4 / 2 / 5
19.6% KP
22,777
16.7% share
13,276g
272 CS · 10.2/m
Thayger#SOUL
Nocturne · Jungle
13 / 3 / 15
60.9% KP
33,281
24.4% share
15,881g
236 CS · 8.8/m
eeZaZ#333
LeBlanc · Mid
7 / 9 / 12
41.3% KP
26,869
19.7% share
10,942g
174 CS · 6.5/m
Right Hand#korea
Locke · ADC
21 / 6 / 10
67.4% KP
44,232
32.5% share
16,898g
193 CS · 7.2/m
Slayerrulez#Janna
Janna · Support
1 / 6 / 28
63% KP
9,027
6.6% share
9,109g
26 CS · 1/m
Red side
DefeatThelordmardigo#EUW
Illaoi · Top
3 / 6 / 3
23.1% KP
20,739
19.9% share
10,688g
259 CS · 9.7/m
Yukino7#cat
Naafiri · Jungle
6 / 12 / 4
38.5% KP
13,636
13.1% share
10,487g
136 CS · 5.1/m
alix de souza#1453
Akali · Mid
10 / 8 / 4
53.8% KP
35,843
34.4% share
13,550g
208 CS · 7.8/m
Turning Point 3#III
Jayce · ADC
6 / 11 / 6
46.2% KP
29,145
28% share
12,137g
222 CS · 8.3/m
nemeni#sack
Taric · Support
1 / 10 / 10
42.3% KP
4,763
4.6% share
7,287g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
