Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 80 days ago
11 / 5 / 9
K / D / A
62.5%
Kill participation
1,127.7
Damage / min
13,902g
545.2 gold / min
26
3 placed · 9 cleared
216
8.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKozi#UCAM
Gnar · Top
10 / 7 / 11
65.6% KP
35,668
33% share
12,292g
160 CS · 6.3/m
sans emploi#EUW
Sion · Jungle
7 / 2 / 9
50% KP
15,628
14.4% share
11,092g
179 CS · 7/m
WannaBeHappy#Birki
Ryze · Mid
3 / 2 / 8
34.4% KP
15,346
14.2% share
10,321g
243 CS · 9.5/m
alix de souza#1453
Sylas · ADC
11 / 5 / 9
62.5% KP
28,756
26.6% share
13,902g
216 CS · 8.5/m
Wicked#2007
Neeko · Support
1 / 2 / 20
65.6% KP
12,829
11.9% share
7,899g
27 CS · 1.1/m
Red side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
3 / 9 / 5
44.4% KP
13,727
20.3% share
9,254g
151 CS · 5.9/m
SeRiN1#EUW
Lee Sin · Jungle
6 / 5 / 5
61.1% KP
15,188
22.5% share
11,210g
188 CS · 7.4/m
bro#han
Yasuo · Mid
3 / 6 / 4
38.9% KP
15,679
23.2% share
10,653g
217 CS · 8.5/m
Dapted#123
Akali · ADC
3 / 7 / 7
55.6% KP
13,955
20.6% share
10,484g
192 CS · 7.5/m
Αrtoria Prime#eProd
Nautilus · Support
3 / 6 / 5
44.4% KP
9,076
13.4% share
7,054g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
