Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 80 days ago
7 / 7 / 4
K / D / A
45.8%
Kill participation
1,357.4
Damage / min
12,907g
495.2 gold / min
16
9 placed · 0 cleared
248
9.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylight speed1#EUW
Zaahen · Top
3 / 5 / 5
19% KP
20,974
18.7% share
12,402g
208 CS · 8/m
Ivama#PAPI
Skarner · Jungle
6 / 3 / 11
40.5% KP
18,072
16.1% share
12,735g
215 CS · 8.2/m
spongebob52#kapp
Jax · Mid
12 / 4 / 13
59.5% KP
27,157
24.3% share
13,113g
144 CS · 5.5/m
Mishi#001
Locke · ADC
10 / 5 / 9
45.2% KP
22,224
19.9% share
13,960g
166 CS · 6.4/m
N Ξ M A NJ A#EUW
Sylas · Support
11 / 7 / 16
64.3% KP
23,491
21% share
11,758g
40 CS · 1.5/m
Red side
DefeatPatrick Jane#SAMY
Gwen · Top
0 / 9 / 6
25% KP
22,358
20.3% share
7,045g
134 CS · 5.1/m
Arkfly#Lamb
Kindred · Jungle
8 / 10 / 6
58.3% KP
20,242
18.3% share
11,827g
175 CS · 6.7/m
alix de souza#1453
Cassiopeia · Mid
7 / 7 / 4
45.8% KP
35,382
32.1% share
12,907g
248 CS · 9.5/m
Baby Scrat#Gland
Tristana · ADC
8 / 10 / 3
45.8% KP
23,360
21.2% share
12,503g
191 CS · 7.3/m
EternalMoonshine#Moony
Nami · Support
1 / 7 / 17
75% KP
9,046
8.2% share
7,874g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
