Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 80 days ago
12 / 4 / 8
K / D / A
47.6%
Kill participation
1,386.5
Damage / min
17,224g
571 gold / min
37
4 placed · 11 cleared
255
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarcinator#Grind
K'Sante · Top
3 / 7 / 10
38.2% KP
15,903
16.2% share
11,738g
245 CS · 8.1/m
Dawciu#VITB
Naafiri · Jungle
11 / 6 / 5
47.1% KP
21,077
21.5% share
14,873g
211 CS · 7/m
AŞKIM ÇOK PARDON#ONE
Darius · Mid
5 / 8 / 11
47.1% KP
14,830
15.1% share
12,453g
193 CS · 6.4/m
Jopa#1WAY
Xerath · ADC
8 / 12 / 9
50% KP
30,609
31.3% share
15,044g
239 CS · 7.9/m
ALBANIAN#iLevi
Pyke · Support
7 / 9 / 10
50% KP
15,527
15.9% share
10,800g
38 CS · 1.3/m
Red side
VictoryChomp#069
Trundle · Top
5 / 5 / 9
33.3% KP
20,884
16.3% share
13,338g
223 CS · 7.4/m
Skeanz#Neil
Lee Sin · Jungle
8 / 7 / 14
52.4% KP
16,397
12.8% share
13,817g
190 CS · 6.3/m
alix de souza#1453
Aurora · Mid
12 / 4 / 8
47.6% KP
41,825
32.6% share
17,224g
255 CS · 8.5/m
Évangelyne#BELGE
Syndra · ADC
14 / 9 / 4
42.9% KP
24,462
19.1% share
16,326g
217 CS · 7.2/m
Kral Batuuu#kral
Camille · Support
3 / 9 / 24
64.3% KP
24,810
19.3% share
11,520g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
