Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 75 days ago
4 / 6 / 2
K / D / A
37.5%
Kill participation
680.7
Damage / min
11,168g
392.8 gold / min
32
8 placed · 3 cleared
225
7.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV1
Veigar · Top
9 / 1 / 9
66.7% KP
32,320
27.3% share
16,364g
272 CS · 9.6/m
OLEG INSEC#OLEG
Nocturne · Jungle
6 / 4 / 12
66.7% KP
22,747
19.2% share
12,832g
199 CS · 7/m
UREK MAZINO#ZTMY
Taliyah · Mid
1 / 3 / 13
51.9% KP
26,975
22.8% share
11,434g
260 CS · 9.1/m
Soldier#Asu
Yunara · ADC
6 / 3 / 5
40.7% KP
21,998
18.6% share
14,541g
254 CS · 8.9/m
Alex Consani#EUW3
Poppy · Support
5 / 5 / 10
55.6% KP
14,520
12.2% share
9,724g
32 CS · 1.1/m
Red side
DefeatKING VON#DAMBG
Garen · Top
3 / 9 / 2
31.3% KP
12,900
17.1% share
10,133g
226 CS · 7.9/m
ZYB CANYON#KR01
Lee Sin · Jungle
7 / 5 / 5
75% KP
17,349
23% share
12,904g
199 CS · 7/m
alix de souza#1453
Akali · Mid
4 / 6 / 2
37.5% KP
19,355
25.7% share
11,168g
225 CS · 7.9/m
ANB SHC#2026
Xayah · ADC
2 / 4 / 4
37.5% KP
21,674
28.8% share
12,537g
272 CS · 9.6/m
what if you fly#5424
Rakan · Support
0 / 3 / 12
75% KP
4,033
5.4% share
7,281g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
