Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 74 days ago
6 / 2 / 5
K / D / A
39.3%
Kill participation
1,068.9
Damage / min
11,191g
503.3 gold / min
22
10 placed · 3 cleared
232
10.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeecto#EUW
Illaoi · Top
2 / 6 / 0
20% KP
11,113
18.7% share
7,639g
195 CS · 8.8/m
BSG Vakulich#3333
Lee Sin · Jungle
5 / 3 / 3
80% KP
12,973
21.9% share
9,094g
110 CS · 4.9/m
Froggen#EUW
Anivia · Mid
1 / 4 / 3
40% KP
10,563
17.8% share
7,038g
169 CS · 7.6/m
GoldenGod#EUW
Syndra · ADC
2 / 8 / 1
30% KP
15,109
25.5% share
7,952g
131 CS · 5.9/m
GXI Dictator#30K
Camille · Support
0 / 7 / 5
50% KP
9,574
16.1% share
5,687g
23 CS · 1/m
Red side
Victoryeune racecar#0005
Yone · Top
5 / 2 / 3
28.6% KP
21,336
24.2% share
10,267g
209 CS · 9.4/m
Dismiss#2503
Talon · Jungle
10 / 1 / 3
46.4% KP
22,908
26% share
11,382g
186 CS · 8.4/m
alix de souza#1453
Orianna · Mid
6 / 2 / 5
39.3% KP
23,765
26.9% share
11,191g
232 CS · 10.4/m
IncredibleKotad#EUW
Irelia · ADC
4 / 4 / 5
32.1% KP
11,716
13.3% share
11,912g
213 CS · 9.6/m
Pipibaat Yarr#EUW
Trundle · Support
3 / 1 / 12
53.6% KP
8,525
9.7% share
8,356g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
