Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 73 days ago
5 / 6 / 4
K / D / A
56.3%
Kill participation
747.3
Damage / min
10,364g
406.4 gold / min
21
9 placed · 2 cleared
241
9.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJohn Cena#19634
Ambessa · Top
5 / 6 / 0
31.3% KP
25,230
33.3% share
8,798g
174 CS · 6.8/m
HalilArda35#005
Zac · Jungle
2 / 5 / 3
31.3% KP
6,315
8.3% share
9,697g
164 CS · 6.4/m
what if you fly#5424
Lissandra · Mid
1 / 6 / 3
25% KP
12,564
16.6% share
8,496g
187 CS · 7.3/m
alix de souza#1453
Cassiopeia · ADC
5 / 6 / 4
56.3% KP
19,056
25.2% share
10,364g
241 CS · 9.5/m
mirmonn#mrmn
Sylas · Support
3 / 8 / 7
62.5% KP
12,505
16.5% share
7,270g
31 CS · 1.2/m
Red side
Victoryanteno#PT1
Mordekaiser · Top
6 / 3 / 6
40% KP
26,735
25.8% share
11,230g
217 CS · 8.5/m
Raw Sippa#Purp
Aatrox · Jungle
10 / 2 / 7
56.7% KP
24,637
23.8% share
13,552g
221 CS · 8.7/m
Relative#00003
Syndra · Mid
7 / 1 / 13
66.7% KP
29,318
28.3% share
13,571g
252 CS · 9.9/m
bro#han
Yasuo · ADC
6 / 10 / 5
36.7% KP
16,736
16.1% share
11,914g
188 CS · 7.4/m
can we click#tysm
Alistar · Support
1 / 0 / 20
70% KP
6,206
6% share
8,035g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
