Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 73 days ago
11 / 9 / 7
K / D / A
41.9%
Kill participation
1,257.6
Damage / min
21,008g
530.5 gold / min
27
10 placed · 3 cleared
396
10 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCURSED ACCOUNT#DECAY
Jax · Top
9 / 13 / 12
43.8% KP
40,303
19.2% share
17,054g
258 CS · 6.5/m
HalilArda35#005
Zac · Jungle
15 / 6 / 21
75% KP
40,211
19.1% share
18,424g
203 CS · 5.1/m
TwTv BZ EUW#INSHL
Zed · Mid
11 / 8 / 17
58.3% KP
61,194
29.1% share
23,111g
351 CS · 8.9/m
Ainalys#LYS
Xayah · ADC
9 / 7 / 14
47.9% KP
51,113
24.3% share
20,650g
348 CS · 8.8/m
mirmonn#mrmn
Shen · Support
4 / 9 / 33
77.1% KP
17,601
8.4% share
13,000g
34 CS · 0.9/m
Red side
DefeatTayron#12345
Rumble · Top
12 / 8 / 13
58.1% KP
72,166
30.4% share
16,755g
233 CS · 5.9/m
Farmazoniarz#EUW
Skarner · Jungle
5 / 9 / 14
44.2% KP
33,124
13.9% share
14,601g
232 CS · 5.9/m
alix de souza#1453
Yone · Mid
11 / 9 / 7
41.9% KP
49,800
20.9% share
21,008g
396 CS · 10/m
18G3#EUW
Heimerdinger · ADC
9 / 10 / 7
37.2% KP
57,449
24.2% share
20,278g
313 CS · 7.9/m
can we click#tysm
Camille · Support
6 / 12 / 11
39.5% KP
25,181
10.6% share
12,415g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
